Mark Cerny, lead architect for PS5/PS5 Pro and Jack Huynh, AMD’s SVP and GM of Computing and Graphics Group, have both appeared in a new video detailing Project Amethyst and beyond as both companies ...
TL;DR: AMD and Sony's Project Amethyst partnership advances PlayStation hardware with next-gen RDNA 5 architecture, integrating neural rendering, AI, and ray-tracing technologies. This collaboration ...
In a video posted to the official PlayStation YouTube channel this morning, AMD and Sony detailed a few major advancements in AMD's GPU architecture developed under the two companies' Project Amethyst ...
NVIDIA has unveiled the next-generation of multi-frame generation, introducing a 6x mode that fully unlocks the potential of ...
Resident Evil Requiem is launching with high level performance, on PC. Nvidia just announced that Capcom’s upcoming horror ...
There was a lot of discussion around the PS5 Pro and the thinking that went into its hardware and software improvements today from console architect Mark Cerny, who gave a presentation about the ...
Ray tracing and path tracing sound similar -- and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
Ray tracing and path tracing are two of the most exciting and demanding dynamic lighting techniques available to gamers and game developers in 2024. They both represent a massive leap in realism over ...
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