The phenomenon of vection, defined as the illusory perception of self-motion induced by sensory stimuli, occupies a pivotal position in the study of virtual environments. It is increasingly evident ...
Perception in virtual environments (VEs) is an interdisciplinary field that examines how users interpret spatial information when interacting with computer-generated realities. Research in this area ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results